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Wesnoth Units database

Trapper Bandit

(image)

Trappers are bandits who steal from travelers entering the woods. They earn their name from their tendency to set traps to stop their foes. They are clever and know the woods well, which is why they are able to avoid the authorities for as long as they do.

Their skill at hunting is very useful in combat, and also leaves them unusually competent at night, and in forests and swamps.

特記事項: 森林地では、このユニットの伏兵能力によって敵から見えなくなります。すぐ隣にいるか、攻撃することによって自らあらわれた場合を除いて。
Ripped Pocket: Unit loses 3 gold at the end of every movement. This is regardless of how many spaces the unit moves, and happens every time they move, even in the same turn.

クラスチェンジ元:
クラスチェンジ先: Huntsman Bandit
コスト: 16
HP: 32
移動: 5
経験: 42
レベル: 1
属性: 混沌
IDAOG Trapper
能力: ripped pocket, 伏兵
(image)ダガー
斬撃
2 - 4
格闘
(image)
貫通
3 - 7
投射
抵抗力:
斬撃0%
貫通0%
打撃0%
火炎0%
冷気0%
秘術20%
地形移動コスト防御
キノコの森250%
250%
凍土320%
160%
360%
平地140%
160%
260%
歩行不能-0%
沼地250%
沿岸の暗礁230%
洞窟240%
浅瀬320%
深水-0%
砂地230%
通行不能-0%